How to use Vertex Maps as Masks Using VrayforC4D

Discussion in 'User Tutorials' started by pBarrelas, Mar 17, 2015.

  1. pBarrelas
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    pBarrelas MC2015

    On this quick tip we're going to see how we can use Vertex Maps as masks using VrayforC4D.
    choppir, broken196, ks_bjoern and 2 others like this.
  2. jopa79
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    jopa79 MC2015

    nice and how about a vertex map as a vrayshader ?
  3. pBarrelas
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    pBarrelas MC2015

    As far as I know VrayforC4D doesn't have a vertex map dedicated shader. This is why I'm using the C4D's Vertex Map shader.
  4. stefan
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    stefan main admin here:-)

    no vray has no vertex shader,this is actually one thing i am talking with Vlado, that might be great added to the vray sdk so we can connect that to c4d vertex maps
  5. jopa79
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    jopa79 MC2015

    that would be great...
    Philipp likes this.
  6. dresam
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    dresam New Member

    Is there any way to use this with DR? I've been trying and have been unable to get it to work.
  7. stefan
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    stefan main admin here:-)

    you can use the c4d map and shader as without DR, and use the onthe fly shader baking tool in vray options, then it renders also in DR.

    we also try to get a native vertex map shader into vray shaders for v3
    Philipp likes this.
  8. stefan
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    stefan main admin here:-)

    for the while you can bake a vertex map (use c4d vertex shader and bake result, the baked bitmap you can use in vray as mask etc)
  9. pBarrelas
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    pBarrelas MC2015

    Sadly I just tried to use vertex maps with 3.4 and it doesn't work anymore as in the above tutorial!
  10. stefan
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    stefan main admin here:-)

    we got a user file and i forwarded it to the devlopers. it shoudl work same as in 1.9, i hope they can check that
  11. pBarrelas
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    pBarrelas MC2015

    Thanks Stefan! Looking forward for the conclusion!
  12. marcoduva
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    marcoduva New Member

    Hi Stefan, any news on this?
    Many Thanks
  13. Zack Patterson
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    Zack Patterson New Member

    I'm also curious if this feature will be in 3.5? or future update?
  14. zeitgenosse
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    zeitgenosse MC2015

    yes, please re-add this feature soon.
    all the new features are quite useless when i can`t work with older scenes anymore.
    in 1.9 it worked!
  15. Pixelwolf
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    Pixelwolf MC2015

    As far as I can see, in 3.5 nightly build c4d vertex maps works as in 1.9.
  16. zeitgenosse
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    zeitgenosse MC2015

    it works only with one vertexmap, not with multible.
  17. Pixelwolf
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    Pixelwolf MC2015

    Hmm, maybe I am understood this wrong, but I can combine multiple Vertexmaps via the c4d Layer shader and it works under 3.5.
  18. zeitgenosse
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    zeitgenosse MC2015

    i put the vertexmaps in the material weight slot. then i stack multiple materials to an object and tick "mix textures". so each material has its own vertexmap as mask.
    i need it to blend various materials on huge landscapes. sadly the usage of vertexmaps in combination with other materials sticked to polygon selections never worked.
  19. Pixelwolf
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    Pixelwolf MC2015

    OK, I see what you mean.