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#1 |
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Senior Member
Join Date: Jun 2009
Location: Arad, Romania
Age: 23
Posts: 120
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Hello readers!
Today, I'm proud to announce a new personal project I completed. During the last year I worked on a photorealistic 3D scene for further advancing my skills in architectural visualisation. With this project I learned a lot about Vray and about lighting . The project consisted of reproducing an entire room in 3D. I'm happy now to see it done.The work on this project was started initially in may 2005, but after several months, I stopped working on it. In july 2007, I restarted the project, remodelling almost all objects. I completed it in late august 2009. The main subject of the project is a piano from 1868, which I like very much. On the front of it, you can read: "Ehren preis. Franz Chalupny in Wien. Auszeichnung 1868". Technical details: * modelled and textured in Cinema 4D R11 and rendered with Vray 1.1. * polygons: 4 275 906. * objects: 2560. * textures: 146 files in 2,56Gb. * shaders: 223. * lighting: physical sky. * render time: 6 days all three renders, simultaneously. And now, the images. Click on them to get to the full resolution images [2800px]: ![]() ![]() ![]() Thanks to all the fine people from #cinema4d on irc.arcor.de (in no particular order): Michael Auerbach (Cinemike), Philipp Althoff (Budorange), Boris Eissrich (Yakuza), Dagmar Patzer, Nina Markiewicz, Sebastian Rath, Stefan Laub from VrayforC4D , Ole Trenner (o_gardiner) and special thanks to Giel-Jan Wijns (Duron) for saving me months and even years of rendering with the final quality.Any critiques or feedback is welcome.
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ROBO Design - We bring you the future |
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#2 |
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Member
Join Date: Mar 2009
Location: South East England
Posts: 39
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Simply stunning work - congratulations. You must have answered a lot of puzzles along the way and your knowledge now must be sky high and no project is going to tax your skills that much any more I guess. The end render time does seem pretty steep though even though the end results are fantastic?
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#3 |
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Senior Member
Join Date: Jun 2009
Location: Arad, Romania
Age: 23
Posts: 120
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Yes, indeed.
The render times are a bit steep, because I had very complex shaders. I used LWF, and I also enabled for most of the shaders, the specular channel with slight reflections, for added realism. And very high GI quality for LC and IR maps. Anyways, if you guys are interested, I prepared some wires: ![]() ![]()
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ROBO Design - We bring you the future |
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#4 |
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Expert
Join Date: Sep 2007
Location: LONDON
Posts: 1,257
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Realy good work mate. I LOVE the 1st image!!!
Nice. Choppir
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www.jireh3d.com |
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#6 |
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Member
Join Date: Apr 2009
Location: Canada
Posts: 67
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wow, my only question is what song is on the ipod?
great job! |
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#8 |
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Senior Member
Join Date: Jun 2009
Location: Arad, Romania
Age: 23
Posts: 120
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Hey guys!
Sorry for bumping the thread, but I finished a comprehensive "Making of" page for the piano room project which details how I modelled the most complex objects, the most complex shaders I used and how I rendered and post-processed the images. Click on the following image to get to it:
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ROBO Design - We bring you the future |
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#10 |
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Senior Member
Join Date: Jun 2009
Location: Arad, Romania
Age: 23
Posts: 120
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Hello!
Yes, you can. My pleasure. Please let me know the link. Thanks.
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Piano room | robodesign | W.I.P | 7 | 08-06-2009 11:33 AM |
| Very quick piano | colibert | User_Gallery | 4 | 05-23-2009 03:10 PM |
| Piano at sunset | db | W.I.P | 10 | 02-11-2009 05:01 PM |
| Two red ones / final | holle | User_Gallery | 9 | 06-12-2008 09:39 PM |
| My final room render | cogombo | User_Gallery | 2 | 10-15-2007 02:35 AM |